Ever since the launch of The Sims 4 Tiny Living Stuff Pack, cunning and crafty Simmers have been looking for ways to trick the system.
With space at a premium, but the benefits of a Tier 1 micro home plentiful, there are many reasons why you might want to squeeze everything into this itty bitty lot.
Tier 1 Tiny Living lots restrict you to 32 tiles only, but it comes with loads of perks. They’re as follows:
- Lighten The Load – Using less space means using less energy which means lower bills.
- Let’s All Get Along – All Relationship gains are doubled.
- Let It Grow – Plants grow twice as fast as normal.
- Feelin’ Fine All The Time – Happy, Inspired, and Focused buffs last twice as long.
- You Got The Touch – Skills increase at double the standard rate.
- Cozy Comforts – Relax! Everything is twice as comfortable as it is generally.
Sounds good, right? It is, but 32 tiles go very quickly.
Simmers have been getting very creative with their workarounds, though. From using windows as walls to objects from the debug catalogue – where there’s a will, there’s a way.
But there’s a super simple way to make this work. Roofs! Yep. Because the game only counts closed rooms as tiles, you can get around the restrictions by using roofs as walls to enclose tiles laid down on terrain.
If building in The Sims 4 scares you, don’t worry. This workaround doesn’t require epic building skills, you just need to learn your way around the roof tool and have a bit of patience. Once you have learned the basics, the options are endless.
YouTuber Simproved shared a tutorial on how to use roofs to get around the 32-tile restriction.
You can find the full video tutorial below, but we have put together a step-by-step tutorial below to get you start at the most basic level.
How to trick The Sims 4 Tiny Living tile restrictions
First, draw out a rough floor plan for your house. The grid has been kept on for the screenshots so that you can see the tile restrictions aren’t being affected.
Now, decide where you want the front door to be and draw a wall to place the front door on.
Now we can begin filling in the gaps with various roof options. For this tutorial, we have used the half gabled roof, but you can play around with other options too.
Simply use the roof tools to extend the roof so that it fits in the gaps. The glass roof tiles add lots of light to your build, but you can also use a solid tile and intersperse the clear.
To create the completely see through look, you will first have to add some tiles so you can build up. You can then delete the floor and the wall to drop your tile count back down.
Now, extend the roof upwards with the up arrow.
Then, use the eaves to draw the window without extending its wall. The eaves are the triangular arrows you see on the sides of the window.
To plug the gap, simply make a copy of the roof and reduces the eaves again like so.
Continue like this in whichever combination you like. You can build up or stick to one floor.
You will need to place at least four tiles somewhere for the game to register the build, though. If you build a second floor, you’ll have to spend a bit more time fiddling with the roof tool to make sure the house is protected from the elements. It’ll all be worth it when your happy Sims gets those Tiny Living perks, though.
Our example house for this tutorial has been given a very rough finish with the roof, but you get the idea.
As you can tell, this house only counts for 24 tiles.
This neat little trick – which hopefully the developers won’t change – makes building micro-homes a bit more interesting. While there is much fun to be had in the challenge of sticking to the tile restrictions – like building a single-tile bathroom for example – you can get really creative using roofs.
For a more detailed visual tutorial of how to cheat the tile restrictions, watch the tutorial by Simproved below.
Video tutorial of how to cheat the 32-tile restriction in The Sims 4 Tiny Living
Antoinette is a recovering journalist, having written for Sports Illustrated, The Guardian, Daily Maverick and others. She has won multiple SAB Journalist of the Year awards, across a variety of categories. She thinks it’s strange writing about herself in the third person, unless she’s playing as herself in The Sims…which she’s been doing for over 20 years.